Finished examination projects
Reports accessible below are written in English, unless otherwise noted.
2011
2010
2009
2008
2007
2006
2005
- Johan Hovold:
On a Semantics for Active Logic. (short summary /in Swedish/, abstract, BiBTeX entry.) - Johan Wessfeldt:
AI-Middleware: Datatstrukturer för vägsökning med A*-metoden för en klass av strategispel. - Henning Ask:
AI-Middleware: Undersöningar av användning av smart terräng i strategispel. - Tim Portnoff:
Reinforcement Learning with Continuous States, Based on Context-Q. - Björn Nilsson:
Konstruktion av dynamiska korsord.
2004
- Stefan Bie and Johan Persson:
Behaviour-Based Control of the ERS-7 AIBO Robot (full report). This work has been done within the Team Sweden project. - Iñaki Navarro Oiza:
Reactive Cooperation of AIBO robots (summary and full report). This work has been done within the Team Sweden project. - Jonas Isberg:
Using Interactive Computer Games for AI Research. Case Study on WarCraft III: summary (PDF), full report (PDF) and WarCraft III program pieces (.tar.gz). - Fredrik Winge:
Sonar för en Khepera: summary (PDF), full report (PDF) and a piece of code. - Sonia Fabre:
Automatic theorem proving in Labelled Deduction Systems (presentation slides (PDF) and ldsCode.zip, CommonLisp code). - Erik Grönlund:
A Tool for Case-Based Reasoning. - David Clauss and Johan Sjöström:
Modelling of water flows to power basins by recurrent neural nets.
2003
- Daniel Karlsson:
Joystickstyrning av robothunden AIBO (summary (PDF), full report (PDF), Joystick.tar.gz and a user's manual). - Jonatan Aronsson:
Genetic Programming of Multi-Agent System in the RoboCup Domain (full report (PDF) and code.tar.gz). - Carl Axelsson and Jens Törner:
Color Calibration in ERS-210 (README (text), some documentation (PDF), full report (PDF) and the code (tar.gz file)). This work has been done within the Team Sweden project. - Jonas Magnusson:
Datorsimulering av myror. En studie av kollektivt beteende (PDF). The simulator mentioned in the report, AntSim, is available as well. - Michael Green:
Recognising a Pattern-Featured Object in a RoboCup Environment (PDF). This work has been done within the Team Sweden project. The code for ball recognition and for the challenge 1 of RoboCup 2003 is available (tared gzipped files). - Erik Carling:
Coordinating Reactive Planning for Football Playing Agents (PDF). This work has been done within the Team Sweden project. - Reza Alinaghi and Kourosh Salahshoor:
Programmering av Sony ERS-210 AIBO med OPEN-R SDK (PDF). - Mikael Asker:
Logical Reasoning with Temporal Constraints (Postscript). - TommySighagen:
Experiments with programmed anticipative behavior in single and multi-agent systems. - Kristina von Hauswolf:
Temporal Logics in AI. - Daniel Påhlstorp and Dannie Ronnovius:
Cooperative Map Building in Autonomous Agents, (in Swedish: Kooperativ kartkonstruktion för autonoma robotar, PDF, 3MB). The multi-agent simulation tool developed during this project and described in the thesis, RoboSimulator, is available as well: RoboSimulator.20030324.zip. This work has been done within the Team Sweden project.
2002
2001
- Håkan Johansson:
Robotic courses based on LEGO (a PDF file). - Henrik Öhman:
Från myror till samarbetande robotar, (report, written in Swedish, in PDF or PostScript, plus the C code of the program described there). - Niklas Persson and Christian Rahm:
Niklas and Christian have looked at creating teams of RoboCup agents. Niklas has looked at the decision trees as a medium for implementing proper decision-making (his report, written in Swedish, in HTML, and his code), while Christian has tried to implement neural learning of basic skills, with rather discouraging results (His report, written in Swedish, in HTML, and his teams: with hardcoded skills and with learning ones.)
2000
- Max Karlström:
Experiments with robot orientation (Postscript file, 16MB, in Swedish, plus all the source files), the text with the code attached (gzipped tar file); - Henrik Lernmark and Tim Portnoff:
RoboWorld, a robot simulator in Java. Source files are available for use! Unfortunately, the documentation is in Swedish. Some more documentation about creating your own agents and about specific issues regarding Khepera simulation may be found in Tim Portnoff's examination report (enjoy it in M$Word-produced html version, as a postscript file report.ps or as a M$Word file report.doc) and final presentation slides (as before, you may enjoy the M$Word-produced html version, a postscript file or as a M$Word file slides.doc). Everything in Swedish, I'm afraid.